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Updated: May 8, 2025


Be sure if you think any one has suddenly changed his character unaccountably, there has been some hankey-pankey with that person's Doowee. One of the greatest warnings of coming evil is to see your totem in a dream; such a sign is a herald of misfortune to you or one of your immediate kin.

The wirreenuns are masters of their Mullee Mullees, sending them where they please, to do what they are ordered, always provided they do not meet a greater than themselves. All sorts of complications arise through the substitution of mad or evil spirits for the rightful Doowee.

He may learn that an enemy has captured the sick person's Doowee, or dream spirit only wirreenuns' dream spirits are Mullee Mullee, the others are Doowee then he makes it his business to get that Doowee back. These dream spirits are rather troublesome possessions while their human habitations sleep they can leave them and wander at will.

When he is consulted as to the return of the missing Doowee, he will order the one who has lost it to Sleep, then the Doowee, should the terms made suit the wirreenun, re-enters the body. Should it not do so, the Doowee-less one is doomed to die.

When you wake up unaccountably tired in the morning, be sure your Doowee has been 'on the spree, having a free fight or something of that sort. And though your Doowee may give you at times lovely visions of passing paradises, on the whole you would be better without him. There is on the Queensland border country a dillee bag full of unclaimed Doowees.

So you see each person has at least three spirits, and some four, as follows: his Yowee, soul equivalent; his Doowee, a dream spirit; his Mulloowil, a shadow spirit; and may be his Yunbeai, or animal spirit. Sometimes one person is so good a medium as to have the spirits of almost any one amongst the dead people speak through him or her, in the whistling spirit voice.

The things seen in dreams are supposed to be what the Doowees see while away from the sleeping bodies. This wandering of the Doowees is a great chance for their enemies: capture the Doowee and the body sickens; knock the Doowee about before it returns and the body wakes up tired and languid. Should the Doowee not return at all, the person from whom it wandered dies.

Should a Doowee once get into this wirreenun's bag, which has the power of self-movement, there is not a great chance of getting it back, though it is sometimes said to be done by a rival combination of magic. The worst of it is that ordinary people have no power over their Doowees; all they can do is to guard against their escaping by trying to keep their mouths shut while asleep.

Should a wirreenun, perhaps for enmity, perhaps for the sake of ransom, decide to capture a Doowee, he will send his Mullee Mullee out to do it, bidding the Mullee Mullee secrete the Doowee in his the wirreenun's Minggah, tree or rock.

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