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Updated: May 29, 2025
The Cut may be made not only after a Half-thrust, or strait Feint, as I have said, but also after an Engagement, Lunge, or Pass, and in Risposting, which is the best and most used; because that is to be done only in recovering to Guard, or by bringing one Foot behind the other, or springing back; To the first you must Rispost with the Foot firm, and to the other by closing the Measure.
If the Enemy after parrying Tierce shou'd Rispost strait or under, to the first you may disengage and volt, and to the other volt strait, advancing the left Foot a little in Lunging, in order to have the Liberty of Volting, because you cannot easily do it when you are extended: It is more easy to take the Time opposing with the left Hand; and 'tis best of all to parry and thrust strait in Quarte; if after having pushed Tierce, on your Recovery to Guard, you find you have the Command of the Enemy's Sword, or that he advances uncovered, you, must in these Cases push strait in Tierce if he disengage you must take the time and push Quarte, if he comes to your Sword with his Fort, you must cut under in Seconde, if with his Feeble, disengage in Quarte, it is also good after having pushed Tierce to recover with your Sword high, giving Light under, and if the Enemy pushes there, you must take the Time opposing with the left Hand, or Parry and Rispost.
First, according to the ancient Manner I just described, which is done by a Semi-circle on the Inside, with the Hand in Tierce, the Point low, almost on a Line with the Wrist; but the Greatness of the Motion does not only render it difficult to parry the Thrust but still harder to parry the Feint of the Thrust and come up again; besides the Rispost is dangerous; because it requires a long Time to raise the Point, which is almost as low as the Ground, to the Body; in which Time, the Adversary has not only an Opportunity of parrying the Thrust, but also of hitting you whilst you are bringing up your Point.
If he makes use of the same Thrust, pushing at the Time of your going under, you must make believe to push there, returning quickly to the Parade above, and risposte under. And if he would draw you on in order to make this Rispost on you, you must make a Half-thrust, keeping on your Parade below, to risposte strait in Quarte.
Upon the Rispost of the Enemy, you may also redouble, volting strait, or cutting in the Flank according as he raises his Hand more or less in his Rispost, in order to facilitate your Volt; you must immediately after your Lunge follow a little with the left Foot.
If he will not attack you, but waits for your Thrust in order to parry and risposte, you must make a Half-thrust, and recover quickly to your Parade, to avoid his Rispost; wherein, throwing back his Left-hand, and abandoning himself extremely, he is not in a Condition to avoid your Thrust after you have parryed his.
The third and best Parade, is made with your Fort to the Middle of the Adversary's Sword, the Wrist turned in Quart, but a little lower: The Rispost of this Parade is very good, when you know how to bind the Sword upon the Rispost; and it cannot be parryed without returning to the Parade that I have here, before, described and which, I believe, is peculiar to myself.
This Parade is by so much the more adventageous, as the Rispost is easy the Sword being near the Adversary's Body, which makes it, more difficult for him to avoid you; besides, by this Parade, you are in better Condition to parry, not only a Thrust below, but also any other Thrusts and Feints, the Sword being near the Situation of Guard. Of Quart under the Wrist.
It is less dangerous, and more easy for the Rispost than the former, which must be made as soon as you have parryed, by pushing strait in Quart which the Adversary having pushed under, can hardly avoid, but by yeilding, and battering the Sword. See the 7th Plate.
The Counters or Opposites to this Pass, are the strait Rispost, or the Rispost under, the taking Time, cutting Seconde under, disengaging, or counter disengaging and volting, but the surest is to loosen the Right-foot turning the Body half round to the right, opposing with the Sword and presenting the Point to the Enemy, which hindering him from hurting you, throws him on your Point if he abandons himself, and at the same time you seize the Guard of his Sword.
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