She went fading even more unostentatiously down a hallway when the group stopped cheerfully to pose for a solidopic girl from one of the news agencies. She located her cabin after a lengthy search, set the door to don't-disturb, glanced around the cabin and decided to inspect it in more detail later.
She got out of her chair with remarkable spryness and moved to the door. "It's quite drafty," she said, looking pointedly past Trigger. The door closed on Trigger's face. A second later, she heard the lock snap shut. A moment after that, the don't-disturb sign appeared.
She cut in the don't-disturb barrier and dialed Holati's ship. It took a while to get through; he was probably busy somewhere in the crate. Like Belchik Pluly, the Commissioner, while still a very wealthy man, would have been a very much wealthier one if it weren't for his hobby. In his case, the hobby was ships, of which he now owned two.
There were three closed doors in the walls, and the walls themselves were light amber, of oddly insubstantial appearance. A rosy tinge was flowing up from the floor level through them, and as the color surged higher and deepened, there came an accompanying stir of far-off, barely audible music. The don't-disturb sign still reflected dimly from the interior panels of the passage door.