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His heart was right, though; a brave and loyal heart, and gladly she forgave him the offense of his tone and manner. But what a tone! Recollection of it gave her sudden pause. Panthans were rough and ready men.

If serving a sentence the number of games he must play is also indicated, and thus the one directing the moves knows which pieces to risk and which to conserve, and further than this, a man's chances are affected by the position that is assigned him for the game. Those whom they wish to die are always Panthans in the game, for the Panthan has the least chance of surviving."

Gahan followed with his Odwar's Panthan one square straight forward, a more scientific move, which opened up an avenue for himself through his line of Panthans, as well as announcing to the players and spectators that he intended having a hand in the fighting himself even before the exigencies of the game forced it upon him.

There was, however, a single drawback. In times of war such panthans as happened to be within the domain of a belligerent nation were compelled to don the insignia of that nation and fight with her warriors.

In order from left to right on the line of squares nearest the players, the jetan pieces are Warrior, Padwar, Dwar, Flier, Chief, Princess, Flier, Dwar, Padwar, Warrior. In the next line all are Panthans except the end pieces, which are called Thoats, and represent mounted warriors.

The Panthans, which are represented as warriors with one feather, may move one space in any direction except backward; the Thoats, mounted warriors with three feathers, may move one straight and one diagonal, and may jump intervening pieces; Warriors, foot soldiers with two feathers, straight in any direction, or diagonally, two spaces; Padwars, lieutenants wearing two feathers, two diagonal in any direction, or combination; Dwars, captains wearing three feathers, three spaces straight in any direction, or combination; Fliers, represented by a propellor with three blades, three spaces in any direction, or combination, diagonally, and may jump intervening pieces; the Chief, indicated by a diadem with ten jewels, three spaces in any direction, straight, or diagonal; Princess, diadem with a single jewel, same as Chief, and can jump intervening pieces.